Shwetaketu Dighe(3, 4, 0) Level Architect: Hyrule’s wildernessexploring Zelda’s district designOct 8, 2021Oct 8, 2021
Shwetaketu Dighe(3, 3, 0) Level Architect: Navigating 47Understanding path identityJul 13, 2021Jul 13, 2021
Shwetaketu Dighe(3, 2, 0) Level Architect: Outer Wildsand the image of the environmentJun 7, 2021Jun 7, 2021
Shwetaketu Dighe(3, 1, 0) Level Architect: IntroductionLevel design in games explored using Urban Design theoriesJun 6, 2021Jun 6, 2021